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Theme palettes.

Pick the look, get the colours. One click drops a ready-made scheme into your palette — Ultramarines blue and gold, Necron green, a superhero's primary three — so you can skip the hex-hunting and start painting.

// What it does

In the palette dock, Themes… opens a shelf of one-click colour schemes built for the things people actually print. Each theme is a small, deliberate set of colours that go together.

They're grouped so you can find yours fast:

  • Warhammer 40K factions — Ultramarines, Blood Angels, Necrons, Death Guard, Orks and more, each with the canon colours for that army.
  • Superheroes — the bold primary three-and-four-colour looks.
  • Wizards & Fantasy — robes, leather, metal and stone for adventurers and dragons.
  • Sci-Fi — clean hull greys, hazard accents, glowing trim.
  • Starter palettes — small balanced sets if you just want sensible colours to begin with.

Click a theme and its colours are added to your palette. It appends — it never wipes the chips you already have, and it never touches paint you've already laid down. Grab a faction set, then top it up with a custom hex or a second theme if you like.

// When to use it
  • Painting a known subject. A 40K mini, a caped hero, a wizard — the scheme is already decided, so let the theme load it.
  • You want a quick, good-looking start. A starter palette gives you balanced colours in one click instead of building a set from scratch.
  • You're colour-blocking fast. Load the theme, then flood the big parts with Magic Fill before you fuss over detail.

Doing a figure with skin? Those tones live in the filament library now — open Add from library and search skin or flesh (eSUN Skin plus the GW flesh range) to round out a theme.

// How to use it
  1. Open the painter and load your model — or click Demo for the sample robot.
  2. In the palette dock, click Themes…. The scheme shelf opens.
  3. Find your group — 40K factions, Superheroes, Wizards & Fantasy, Sci-Fi or Starter — and click a scheme. Its colours append to your palette; nothing already there is removed.
  4. Need skin? Open Add from library and search skin or flesh, then click the tone you want.
  5. Paint. Pick a slot with the number keys (19) and use Magic Fill to flood each part of the model. Switch slot, click the next part, repeat.
// Tips
  • Themes stack. Load two and you'll get both sets of chips. Trim the ones you won't print so the palette stays tight.
  • Match it to real spools. A theme is a colour scheme, not a shopping list — once you know the look, swap any chip for the closest filament you actually own via Add from library.
  • Changed your mind mid-paint? You don't need to reload a theme. Use Colour swap to recolour every face of one colour at once.
  • Most printers run 4–8 filaments. If a theme gives you more than that, decide which colours earn a slot before you commit.
Append, don't restart

Because themes add rather than replace, you can audition looks safely. Already painted half a model? Load a different theme to grab one extra colour — your work and your existing chips stay exactly as they were.

Load a scheme, paint the whole army.

Open the painter, hit Themes…, pick your faction, and flood it with Magic Fill.

Open the painter →