// What it does
Paints every face whose normal points roughly along the chosen axis (within an angle tolerance). Cyan overlay previews. A bar appears over the model — click Paint faces facing this way there to commit.
Direction lives under the More button on the rail now (alongside Plane) — it used to be a top-level tool.
Controls: Facing (+X / -X / +Y / -Y / +Z / -Z) and Within (angle tolerance, default 30°).
// When to use it
- Drybrush effect, no brush. Bronze the tops, blacken the bottoms.
- Snow on roofs / mountains / flat horizontal surfaces.
- Glaze the upward shoulders of a figure, leaving the recesses dark.
- Edge-light an architectural model from one direction.
// How to use it
- Open More on the rail → Direction. Direction and Plane now live under the More button (they used to be top-level tools).
- Pick Facing (Up +Y for tops). Drag Within to ~30°.
- Cyan overlay shows every face that would paint.
- Pick a palette colour, then click Paint faces facing this way on the bar over the model.
- Switch Facing to Down (-Y) and pick a shadow colour for the recess pass.
// Tips
- Within too wide? Paints way more than you wanted. Drop it.
- Wrong up axis? If the model loaded on its side, +Y isn't actually up. Rotate the model first (see Orient model) or pick the right axis.
- Want only some tops? Mark the area first (see Mark area) and use the Brush there instead.