A reusable selection. Drag to mark triangles in teal-green. The marked set isn't paint — it's a scope. You can Paint marked area, run Simplify on just it, or run Clean edges on just it.
Same brush filters as the Brush tool apply: Stop at colour change, Stop at crease, Sharp above.
- You want to paint and then clean up the same area without re-selecting.
- Scoping Simplify so only one busy region loses triangles.
- Scoping Clean edges so it doesn't bleed through thin walls elsewhere.
- Painting an irregular area that's not one region and isn't clean enough for Brush filters.
- Press
Puntil Mark area. - Drag across the area. Teal-green overlay marks each triangle.
- Unmark with
Shift+drag. Trim the edges of the selection. - Enable filters to keep marks inside a colour band or behind a crease.
- Act on it. A floating bar appears on the model — hit Paint marked area there to flood the mark with the active colour (it commits on the canvas now, not from the side panel). Or jump to the Check tab → Clean edges, or the Export tab → Simplify now, to scope those to the mark.
- Marked tris persist across tool switches until you Clear. If Simplify or Clean edges acts on a smaller area than expected, you may have a stale mark.
- Brush ignores the mark. Only Paint marked area — on the floating bar over the model — uses it as a scope.
- Filters too tight? Raise Sharp above if Stop at crease misses places you wanted to mark.
Mark used to be where you'd push a patch out of the way to see behind it. That now lives in the Isolate tool: mark a surface, then Isolate marked area keeps it plus everything behind it and hides whatever's in front — a finger over a crease just vanishes. Mark still does the selecting; Isolate does the hiding.