A reusable selection. Drag to mark triangles in teal-green. The marked set isn't paint — it's a scope. You can Paint marked area, run Simplify on just it, or run Clean speckles on just it.
Same brush filters as the Brush tool apply: Stop at colour change, Stop at sharp edges, Edges sharper than.
- You want to paint and then clean up the same area without re-selecting.
- Scoping Simplify so only one busy region loses triangles.
- Scoping Clean speckles so it doesn't bleed through thin walls elsewhere.
- Painting an irregular area that's not one region and isn't clean enough for Brush filters.
- Press
Puntil Mark area. - Drag across the area. Teal-green overlay marks each triangle.
- Unmark with
Shift+drag. Trim the edges of the selection. - Enable filters to keep marks inside a colour band or behind a crease.
- Act on it. A floating bar appears on the model — hit Paint marked area there to flood the mark with the active colour (it commits on the canvas now, not from the side panel). Or jump to the Check tab → Clean speckles, or the Export tab → Simplify now, to scope those to the mark.
- Marked tris persist across tool switches until you Clear. If Simplify or Clean speckles acts on a smaller area than expected, you may have a stale mark.
- Brush ignores the mark. Only Paint marked area — on the floating bar over the model — uses it as a scope.
- Filters too tight? Raise Edges sharper than if Stop at sharp edges misses places you wanted to mark.
That's the Isolate / Cut tool, not Mark. Cut chops a side of the model away so you can see and paint what's behind it, and Guard drops a sheet that paint tools stop at. Mark is for selecting — scoping Paint marked area, Clean speckles, or Simplify to a patch.