← All tutorials // 34 Reduce mesh size

Simplify — preview only.

Decimate the mesh and see exactly which triangles you'd lose — without losing any. Drag the slider, watch the orange tint move.

// What it does

Edge-collapse mesh decimator driven by a flatness threshold. Preview only means no triangles are removed yet — the orange overlay shows which ones would collapse if you ran it for real. Drag the threshold slider to see the trade-off live.

// When to use it
  • Tuning the flatness threshold before committing to a destructive simplify pass.
  • Sanity-checking that the simplifier targets flat areas (chest plates, plinth tops) and not your detailed regions (faces, runes).
  • Doing a quick 'how aggressive can I be?' exploration.
// How to use it
  1. Export tab → Simplify. Set Flatness threshold to ~2°. Tick Preview only.
  2. Orange tint covers tris that would be collapsed.
  3. Drag the slider — preview updates live.
  4. Untick Preview only + click Simplify now when you're ready to commit.
// Tips
  • Forgetting Preview only is on? Click Simplify now and you'll get a real simplify on the previewed tris (which is fine — just be intentional).
  • Cranking the threshold high just to see is safe in preview mode — but drop it back before committing.

Try simplify on the demo robot.

Open the painter and have a play.

Open the painter →